Heretical Gaming is my blog about my gaming life, featuring small skirmishes and big battles from many historical periods (and some in the mythic past or the far future too). The focus is on battle reports using a wide variety of rules, with the occasional rules review, book review and odd musing about the gaming and history. Most of the battles use 6mm-sized figures and vehicles, but occasionally 15mm and 28mm figures appear too.

Friday 21 December 2018

Battlegames Campaign - Update 13 May 1809

Well, it has been a very long time since I played the Battlegames' Martinstaadt Land-Grab campaign, but it has always been my intention to resume it when I could! So to regain my mental footing, here is the last stage I got too:

Summary:
The French commander, General Prost, re-concentrated his army south of Martinstadt after his recent series of defeats and a nasty moment of worry when he believed that some of his troops might have been cut off around the bridge between Iferbrucke and Niffelglitsch.  The Austrians have thus remained concentrated around Martinstadt to face them, with Prince Lauda still confident he can get troops to support Iferbrucke if the French attempt another flanking movement.  General Dekker is leading his native troops slowly forward on the road to Iferbrucke from Kaiserberg.

Game Notes:
I have allowed this tirn to be one of leniency for supply considerations whilst I get my head back into the game.  This has led to the main armies both being slightly over-stacked.  I will enforce the rules I am using to prevent over-stacking from next turn.  All of the Dutch troops have now joined one of the invading armies or joined the resistance army now - there are no further reinforcements for any of the parties for the remainder of the campaign.
Strategically the onus remains on the French to do something, otherwise the Austrians may simply sit and wait to win...
Over the next couple of days I am going to try and rationalize the map displays to make things easier to follow, not least for myself...


Weather: Fine

The French Army:
Magazines: Niffelglitsch

(1,3,4,6) Army of Central Europe (Prost)

3rd Division (Desmenez – Decisive ): 9Tra SK1 Infantry, 3 Tra SK2 Infantry, 1 8lb Ft Bty (15)
Lt Cavalry Bde (Dupraz - Plodding): - 1 Trained Light Cav* (1)

1st Division (Carriere - Decisive): 12 Tra SK1 Infantry, 3 Tra SK2 Infantry, 1 8lb Ft Bty (16)
Guard Cavalry Brigade: 2 Vet/El Heavy Cav, 1 4lb Hs Bty (3)
Dragoon Division (Maas - Decisive): 4 Trained Dragoons, 1 4lb Hs
Bty (5)


2nd Division (Delpierre - Decisive): 8(2*) Tra SK1 Infantry, 3 Tra SK2 Infantry, 1 8lb Ft Bty (10)


1st Independent Bde: 2 Tra SK1 Infantry (2)


(2) Reserve Corps: 
Guard Division (Goran - Plodding): 6 Vet/El SK1 Infantry, 6 Tra/El SK1 Infantry, 1 4lb Hs Bty (13)Artillery Reserve (Laffite - Capable): 3 12lb Hvy Bty (3)

(5) Siege Train:
Siege Train (3)
2nd Independent Bde: 3 Tra SK1 Infantry (3)

The Austrian Army:
Magazines: Martinstadt

(3,4,6) Army of the Middle Danube (C-in-C: Prince Lauda)
1st Division (Weissenberger - Plodding): 11 Tra SK1 Infantry, 1 Tra SK2 Infantry, 1 6lb Ft Bty (13)
2nd Division (Wagner - Capable): 10
Tra SK1 Infantry*, 1 Tra SK2 Infantry, 1 6lb Ft Bty (13)
3rd Division (
Bosnar - Capable): 9 Tra SK1 Infantry, 2 Tra SK2 Infantry*, 1 6lb Ft Bty (11)
Dragoon Division (Wawra - Capable): 4 Trained Dragoons (4)
Advance Guard Division (Manninger - Capable): 2 Raw SK2 Infantry, 2 Tra SK1 Infantry, 2 Veteran Lt Cav, 1 3lb Hs Bty,  1 4lb Hs Bty (8)
Independent Hv Cavalry Brigade: 3 Trained Heavy  Cavalry* (3)
Siege Train (3)

(1)  I Corps
Grenadier Division (Muller - Plodding): 12 Vet SK1 Infantry, 2 12lb Ft Btys, 1 6lb Ft Bty (15)Reserve Division (Wallner - Capable): 4 Veteran Cuirassiers (4)

(2) Rear Guard
Rearguard Division (Pogatetz - Plodding):  2 Raw SK2 Infantry, 2 Tra SK1 Infantry, 2 Veteran Lt Cav, 1 3lb Hs Bty (7)

(5) Light Cavalry Brigade

Lt Cavalry Brigade: 1 Veteran Lt Cav, 1 Trained Lancer (2)

The Dutch Army
  
(1) 1st Division: Gen Dekker - Competent (C-in-C)
 1st Division (Gen Driessen – Competent): 5 Tra SK2 Infantry, 2 Trained SK1 Infantry, 5 Raw SK1 Infantry, 2 Trained Light Cav, 2 6lb Fd Arty Btys (16)

(2) Munsterberg Garrison:
 Munsterberg Garrison: 2 Raw SK1 Infantry (2)

(3) 2nd Brigade:
 2nd Brigade (Gen de Groot – Competent): 3 Raw SK1 Infantry (3)

(4) 3rd Brigade:
 3rd Division (Gen van der Cammen – Competent): 3 Raw SK1 Infantry (3)

(5) 5th Independent Bde:
 5th Ind Bde: 2 Raw SK1 Infantry (2)

(6) Kaiserberg Garrison:
6th Ind Bde: 3 Raw SK1 Infantry (3)








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