The problem I encountered was in relation to the scenario. I have two scenarios for this battle, one in Wargames Illustrated 15 and one in Don Featherstone's Wargaming Pike & Shot.
Neither scenario was particularly usable as written, although Don Featherstone's was the closer. The main problem is that neither writer gives the strengths of the forces actually present, although there is close agreement on the strengths of King Charles' and Waller's respective armies overall. So anyway, I had to do a bit of educated guessing and came up with:
The King's Army:
C-in-C: King Charles I (not present)
Rear Guard Infantry:
2 bases Trained Foot (Shot-Heavy)
Rear Guard Cavalry:
Northampton (Good)
6 bases of Veteran Horse (Swedish)
Cleveland (Good)
6 bases of Veteran Horse (Swedish)
The Parliamentary Army:
C-in-C: William Waller (Average)
Foot:
2 bases Trained Foot (Shot-Heavy)
2 bases Veteran Foot (Shot-Heavy)
Cavalry:
Hazelrig (Average)
4 bases of Trained Cuirassiers (Dutch) (n.b. I though that these had been destroyed at Roundway Down and the regiment was re-raised as a normal regiment of Horse; but I'm no expert, so I just went with what was in the scenario)
8 bases of Trained Horse (Dutch)
Middleton (Poor)
8 bases of Raw Horse (Dutch)
Artillery:
Wemyss (Poor) *if desired only
3 bases of Guns
2 bases of Light Guns
This represents Parliamentary forces of about 2500 Horse, 2000 Foot and 10-11 guns; whilst the Royalist Rear Guard comes out at 1500 Horse and 1000 Foot. Any better ideas about this would be very gratefully received.
I set up the game assuming that the leading Parliamentary elements had deployed and the Royalist Rear Guard had assumed line of battle out of march column. If desired, and ideally if one had a slightly wider table to allow the Parliamentary columns to be a bit deeper, then one might start everyone in column of march and let things proceed from there.
The bridges were solid defensible structures - if they are attacked, count them as having DV1 in addition to its normal defensive qualities.
The Battle
The view between the lines, with the Royalists to the right, Parliamentarians to the left and Middleton's flanking detachment at the bottom |
The view from behind Middleton's column |
And the view from behind Middleton's troops |
Hazelrig's cuirassiers on the right of the Parliamentary line |
And across the line - the Parliamentary guns are on the left |
The Royalist foot |
Cleveland's Horse |
And Northampton's Horse |
The Horse clashes |
The cuirassiers can't maintain the pace of the regular Horse and have fallen slightly behind, creating an echelon effect |
Honours are mixed in the fist clashes, with some shaken units on both sides |
The Royalists gain the upper hand on the cuirassiers |
Waller brings up his second line of Horse on the left to complete the defeat of the Royalists and punch a hole in their line, between the Royalist Foot and the remaining intact Royalist Horse |
A closer view of the advancing Parliamentary Horse |
The leading troops of Cuirassiers are now in full rout themselves, however |
Middleton repeats the nifty handling of the Parliamentary Horse on his flank too and manages to get the impetus and initiate the combat |
Cleveland's command is now in full flight and the Royalist Foot (left) is looking very exposed |
Cleveland himself leads his last troopers into combat, severely disordering the remaining Cuirassiers |
Middleton's novice Horse pull off a fine advance and rout some troops of Northampton's veterans! |
A closer view of Middleton's success |
Some well aimed musketry sees off the last troopers of Cleveland's command |
Flush with confidence, the Parliamentarians try a risky attack on steady foot, but it seems to pay off and the Royalist Foot becomes shaken |
And they are soon in rout! |
The last troops of Cuirassiers do some damage to their Royalist opponents |
Middleton brings up his second line (right) to deal with the one stubborn regiment of Royalist cavalry still resisting him (centre) |
But the Royalist army's morale is shot and soon all units are running for safety |
The final defeat of the Royalist infantry |
An enjoyable game, although it worked out as quite a straightforward victory for the Parliamentarians. This was partly a mixture of good luck for the Roundheads, who seemed to do consistently better with the dice at crucial moments, but also bad tactics: the Royalists were too aggressive and made life too easy for Waller's men - the thing to do would have been (as historically) to have the Parliamentarians advance further and likely become more disjointed, so the counter-attack would have been more likely to create cracks in the line and exploitable mini-flanks to turn. As it was, Waller kept on winning the tempo at crucial moments, allowing his troopers to advance to contact, thus gaining a modest tactical advantage but perhaps more importantly, preventing the opportunity for the fiercer Cavalier charge to take effect. This was what swung it for Middleton - on a more even distribution of luck, the chances are that at least his first brigade would be routed by Northampton's troopers but that didn't happen - showing again the usefulness of the Polemos system's tempo system for generating unusual possibilities for the solo player.
Figures by Baccus 6mm.
Rules were the Polemos ECW set.
Nice report, beautiful lines of battle...
ReplyDeleteThanks very much Phil
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