This game was based on the fourth scenario in Grant and Asquith's Scenarios for All Ages. The premise is that a small Red force has advanced too far into enemy territory and Blue is attempting to destroy it with superior converging forces. Red must escape with 80% of its forces intact to succeed.
The Situation: After defeating Marshal Marmont's attempts to relieve the Siege of Ciudad Rodrigo, Wellington is focused on reducing the city's defences and organizing an attempt to storm the place. However, although Marmont has given up on the city, he still hopes to arrange a blow against Wellington before the place falls. His chance has come when his cavalry patrols have discovered that a column of Allied troops have probed too far towards Salamanca, unaware of the French positions. Marmont has hurriedly ordered his forces to converge upon and destroy this rash detachment...
Allied Forces:
C-in-C Gen Berwick
2nd Division: Gen Charlton (Decisive)
1st Brigade: 2 Foot (Queen's Royal), 68 Light (Durham), 2/92 Highlanders (Gordons)
2nd Brigade: 2 Cacadores, 6 Line (V), 7 Line (V), 8 Line, 22 Line (V)
Artillery: Lawson's Bty RA
Light Cavalry Brigade: 10 Hussars (V), 15 Hussars (R)
Dragoon Brigade: 4 (Queen's Own) Dragoon Guards, 6 Inniskilling Dragoons
French Forces:
C-in-C Gen Sauret
1st Division: Gen Renault (Competent)
2nd Brigade: 1/113 Line (R), 2/113 Line, 3/113 Line
3rd Brigade: 1/116 Line (R), 1/119 Line, Irish Legion
Artillery: 1/1 Ft Arty
2nd Division: Gen Villeneuve (Decisive)
1st Brigade: 1/94 Line (R), 1/95 Line, 1/118 Line, 1/2 Nassau Infantry
1st Dragoon Brigade: 1 Dragoons, 10 Dragoons
2nd Dragoon Brigade: 19 Dragoons, 22 Dragoons
Artillery: 1/2 Hs Arty
3rd Division: Gen Panis (Competent)
1st Brigade: 2/28 Light (R), 3/28 Light (V)
2nd Brigade: 1/96 Line, 1/117 Line (R)
3rd Brigade: 1 Hussars, 6 Hussars
The Set-Up:
The Anglo-Portuguese forces are set-up in the centre, intending to punch through the French force to the South. |
La Gloire!
Game Notes:
Cavalry charges are quite risky affairs in Polemos General de Division, but sometimes, when they come off, the results can be devastating. The success of the British Hussars and the French Dragoons were key moments (especially the latter), the failure of the British Dragoons (against both the French Infantry and the French Dragoons) equally key. This game played out quite quickly (eight turns), as the optimum strategy for both sides seemed to be all-out aggression.
Performance Ratings:
Allies: 4 Dragoon Guards*, 2 Cacadores **, 6 Line*, 10 Hussars***, 15 Hussars*, Charlton*, Berwick*
French: 22 Dragoons****, 1/117 Line*, 1/96 Line*, Villenueve**, Sauret**
Broken Units:
Allies: 6 Inniskilling Dragoons, 8 Line, 22 Line, Lawson's Bty
French: 2/28 Light, 3/28 Light
The following units were promoted to Veteran: 22 Dragoons, 1/96 Line
The following units were promoted to Trained: 15 Hussars
The following units were demoted to Trained: 22 Line
The following units were demoted to Raw: 6 Inniskilling Dragoons
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