I’d like to undertake a solo re-fight of the entire
Peninsular War – does anyone have any advice?
Re-fighting the entire Peninsular War was the first
project I thought about undertaking when I got back in to wargaming in 2007 and
in a way it has been the guiding principle for these last five years. Figures, rules and terrain have all been
experimented with on the way. The
initial use of 1/72 plastics with the Bruce Quarrie rules has given way to 6mm
Baccus figures using the Polemos Napoleonic Rules. While the terrain I use is nothing to write
home about, I’ve achieved a standard that I don’t feel any urgent need to
improve upon radically and at least as importantly, I’ve found the ways to make
the terrain work with the figures and the rules.
However, the actual campaign mechanics remain a
problem. I’m not sure that five years
or so of experimenting have led me closer to a solution I’m really happy
with. Various methods I have tried have
included:
The Bruce Quarrie campaign rules: comprehensive, but difficult to get the appropriate mapping
with enough ‘definition’ of Spain in 1808 without doing an awful lot of work;
time-consuming; good siege-rules; very different in philosophy to the Polemos
rules I’ll be using for the tactical battles.
The Polemos campaign rules: simple, require some home
mapmaking but nothing too strenuous, but really designed for smaller duration
campaigns; will work fine with the tactical rules; siege rules lack detail and ‘feel’;
need to effectively write my own rules for the
more ‘strategic’ aspects of the campaign, so supply, reinforcement etc. Henry Hyde’s campaign rules and George Gush’s
campaign rules have similar virtues and flaws.
Henry Hyde’s rules perhaps being more comprehensive, but requiring a
little more work.
The board game ‘Tomb for an Empire’ http://boardgamegeek.com/boardgame/38578/age-of-muskets-volume-i-tomb-for-an-empire;
excellent mechanisms for conducting the strategic aspects of the campaign, not
too difficult to fit in with the tactical rules; lots of good set-up
detail. However, the game effectively
abstracts the ‘operational’ aspects of campaigning: so little possibility of
some of the varied battles that are part of the appeal of campaigning: the rear
guards, the convoys etc.
I’m also unsure whether the campaign should be solo, or I
should try PBEM. The tactical battles
will have to be solo affairs. Although
not exclusively a solo wargamer, neither am I regular face-to-face player.
Any thoughts would be gratefully received.
Hi there, saw your post on TMP. I wonder if you might be interested in taking part in our online/web based campaign. It's set in the Peninsular and we're a few players short. It might give you some ideas for your own, and help us out. Plus it'll give you chance to get some figures out on table I'm sure at some point. Feel free to have a look at my blog to get an idea of what I'm talking about, and contact me at gavinparnaby at hotmail.com
ReplyDeleteApologies if you aren't interested.