tag:blogger.com,1999:blog-6558350314928035506.post1140394776048990652..comments2024-03-28T09:43:25.952+00:00Comments on Heretical Gaming: The Portable Wargame - Battle of Porter's Ridge (Brigade Game Test)Unknownnoreply@blogger.comBlogger6125tag:blogger.com,1999:blog-6558350314928035506.post-21599090315763249452022-04-07T20:53:05.773+01:002022-04-07T20:53:05.773+01:00They are a bit long although it depends a bit on h...They are a bit long although it depends a bit on how big you imagine the units to be: smaller units e.g.500-600 strong might imply c.125-150m per square, which gives a range of 250-300m for two squares. Three squares is more tricky to justify, unless one makes the assumption that at that range, the skirmishers are being sent out to do the damage. But it would make an interesting experiment.JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-55543525679058589822022-04-07T18:22:56.961+01:002022-04-07T18:22:56.961+01:00How did the ranges work out? It seems that they a...How did the ranges work out? It seems that they are a bit long (I know, I can adjust them to my tastes). Typically effective range was the length of the frontage of a unit, or about 200 yards; which would make it one hex, with perhaps long range at two hexes (adding one for rifles). I would also modify the chance to hit by -1 at long range. Your thoughts?Captain Nolanhttps://www.blogger.com/profile/12258683012806342747noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-16697742860199270612019-04-15T09:40:58.252+01:002019-04-15T09:40:58.252+01:00Thanks very much, I hope it proves enjoyable. I w...Thanks very much, I hope it proves enjoyable. I would very much think of this as a simple but solid framework for Napoleonic gaming.JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-42819006472363796872019-04-14T14:56:02.188+01:002019-04-14T14:56:02.188+01:00nice review - looking forward to trying out the ru...nice review - looking forward to trying out the rules, which I have read on loan from a friend. The telescoping of scale is especially nice.ECW 40mm Projecthttps://www.blogger.com/profile/16170190784599775214noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-76994945045156925402019-01-10T13:40:25.249+00:002019-01-10T13:40:25.249+00:00No worries Bob. I found the rules pretty solid an...No worries Bob. I found the rules pretty solid and great fun, and you make clear your approval for tinkering to the taste of the players throughout all your books.<br /><br />What I hadn't really appreciated until I finished, and I will mention in my next review, is that one actually needs to read through all the rules and examples as sometimes your conceptual thinking on a subject is located in the rules or eaxmple of play of a different set. For example, you refer to the discrepancy in the treatment of a cavalry attack on artillery from on infantry in the playtest of the divisional rules, for example (which I hadn't read when I had played the brigade-level game).JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-22453519945039749712019-01-10T11:13:53.974+00:002019-01-10T11:13:53.974+00:00Thanks again for such a fair review of these rules...Thanks again for such a fair review of these rules.<br /><br />The basic concept behind all the Portable Wargame rules is the 'plug in, unplug' nature of its mechanisms so that players can adapt them to suit their requirements. Therefore it would be quite feasible for players to use the order system from the corps-level game with the brigade-level rules if they want to. Likewise bonuses and penalties can be changed without the whole things falling apart.<br /><br />One of the biggest complaints that I receive is from players who want every possible (and sometimes improbable) contingency covered in the rules. My usual answer is to quote Fred Jane (‘Nothing can be done contrary to what could or would be done in actual war') and suggest that they use common sense to decide when something happens that is not covered by the rules ... or to use Joseph Morchauser's 'Let the dice decide!'.<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.com