tag:blogger.com,1999:blog-6558350314928035506.post6465513706790275653..comments2024-03-28T21:17:30.682+00:00Comments on Heretical Gaming: Review of WRG's 1925-1950 Wargames RulesUnknownnoreply@blogger.comBlogger15125tag:blogger.com,1999:blog-6558350314928035506.post-17542751310614546922022-04-18T07:54:31.729+01:002022-04-18T07:54:31.729+01:00Definitely worth checking out, although some playe...Definitely worth checking out, although some players prefer the 2nd edition (1989) which is more detailed; and a friend has done a tribute set which is halfway between the two (see some of the posts here): https://www.thewargameswebsite.com/forums/topic/kampfgruppe-von-luck-campaign-scenario-02-probing-the-hedgerows-2nd-attack/ JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-77357576592888624302022-04-17T12:30:48.286+01:002022-04-17T12:30:48.286+01:00A good candidate for my 6mm stuff! A good candidate for my 6mm stuff! Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-91071437727521813572016-01-08T15:56:58.069+00:002016-01-08T15:56:58.069+00:00I don't think that the proportion of armour / ...I don't think that the proportion of armour / infantry matters in that one works and the other doesn't, but it does very much change the feel of the game. Tanks can be effective at quite long ranges, infantry needs to be in close. If you are playing in dense terrain, infantry isn't invulnerable but it is almost invisible.JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-12049811808117821082016-01-08T15:54:48.070+00:002016-01-08T15:54:48.070+00:00I'm afraid I don't know of any support for...I'm afraid I don't know of any support forum or suchlike. They were very popular a while ago though so I imagine there are a lot of people out there with experience of the rules.<br /><br />I feel the rules work best with 2 - 5 platoons for 1-3 hour games, upto a battalion if you have a full afternoon (but it is a long time since I played a full "battlegroup" game). I suppose not too different from Flames of War.JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-27315048099003673252016-01-08T15:51:57.594+00:002016-01-08T15:51:57.594+00:00I don't have a ratio as such. I have never pl...I don't have a ratio as such. I have never played with more than two platoons of tanks per side since I re-discovered these rules.<br /><br />Yes, 5+ to neutralize for a rifle group firing over 50m. And no, the 2+ is required to kill if the rifle group is within 25m. Otherwise a 6 is needed (for infantry at the halt).<br /><br />JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-24396496999596490512016-01-07T20:23:52.951+00:002016-01-07T20:23:52.951+00:00What forces do you generally field and feel works?...What forces do you generally field and feel works? In terms of proportion of tanks vs infantry etc? <br /><br />Is there any support forums online that would be able to answer rules queries that you know? I have a few questions after re reading the rules?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-42076017114481266682016-01-04T19:36:43.510+00:002016-01-04T19:36:43.510+00:00Groups of 10 elements sounds much better. What rat...Groups of 10 elements sounds much better. What ratio of infantry to tanks do you normally go for by the way? Mainly tanks or mainly infantry or balance of both?<br /><br />As an aside, a rules query. Am I right in thinking that a roll of 5 or more is a neutralise hit for a rifle group over 50m? AND to kill (KO) the target a second roll of 2 or more is required (for infantry at halt target).<br /><br />Thanks for your help.<br />JoeAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-37150458423830798752016-01-03T23:32:30.424+00:002016-01-03T23:32:30.424+00:00I think that would work fine, although I suppose t...I think that would work fine, although I suppose that 3 platoons of 10 elements would normally be a more typical way of organising a force. Having all the extra platoons would mean more faff doing orders and morale though (they are both done by the platoon). Maybe you could group your infantry forces into groups of 10 elements and have 2 or 3 bases representing a section?JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-79531416689552500772016-01-03T12:08:40.408+00:002016-01-03T12:08:40.408+00:00I am think that AFVs would 1:1 but infantry would ...I am think that AFVs would 1:1 but infantry would be one base (element) = one section. With about 10-15 platoons each of 3 sections to give a company or so a side of infantry.<br /><br />Would this work do you think or I am open to other suggestions?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-23689026028045151312016-01-02T23:49:21.235+00:002016-01-02T23:49:21.235+00:00I'm not sure the best way of tackling these ru...I'm not sure the best way of tackling these rules with that basing system. How many 10-figure platoons would you be thinking of using? And are you using 1 model:1 vehicle for tanks and support weapons? JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-79887448589039441432016-01-02T11:23:40.875+00:002016-01-02T11:23:40.875+00:00I played these a few years back and really enjoyed...I played these a few years back and really enjoyed them. Haven't played since though.<br /><br />Supposing I have 3 bases of 3 figures and 1 base of a single figure to represent a platoon. Would that be 10 dice rolls when firing? I would be playing at 1/72 scale.<br /><br />Just thinking how I can get my crossfire based figures working for a game of this set?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-35271419981117851352016-01-02T10:16:43.367+00:002016-01-02T10:16:43.367+00:00Yes, agreed. On balance it is generally best for ...Yes, agreed. On balance it is generally best for the rules to encourage players not to do things rather than forbid them or warp the space-time continuum to restore balance. <br /><br />I found in practice that AFVs should be reluctant to move (and risk being fired upon first) and infantry reluctant to give their position away by opening up at long range.JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-57360290665272872912016-01-02T09:45:03.672+00:002016-01-02T09:45:03.672+00:00I agree that on a 60cmx60cm at 1:1000, it would e ...I agree that on a 60cmx60cm at 1:1000, it would e best to leave the infantry at a 5cm move; but the AFVs could move over half the table! Of course, they would run into enemy very fast and the fire-move sequence makes this very bad. I am finding out in my own rules, also testing out company actions at about 1:800 on a 72cmx48cm table that I have tanks able to move halfway across the table, but they just don't as they do not know what is there and it would be bad to advance without infantry support. If I do try out the rules (likely on a small table), I can see now that doubling the infantry moves may not be required and won't do it in the first instance.Shaun Travershttps://www.blogger.com/profile/05691522858410783769noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-77063988205977549632016-01-02T08:02:23.663+00:002016-01-02T08:02:23.663+00:00Thanks for your kind words. I think if I were to ...Thanks for your kind words. I think if I were to play a large-scale action using the 1":100m ground scale, I might double the infantry movement too. Using 1mm = 1m on a small table, I thought infantry movement was alright. After all, the board should only be 60cm x 60cm or so for an infantry company action (600m wide by 100m deployment area, 250m of no-man's land, 250m of enemy defence), or perhaps double the ground scale, which is what I did for my latest games.JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-6558350314928035506.post-85599678303685784172016-01-02T01:17:01.682+00:002016-01-02T01:17:01.682+00:00Thanks for the great review. I have played them o...Thanks for the great review. I have played them once about 30 years ago, and the modern version a few times. I keep meaning to play them - and do read them every few years - but other games get in the way! Infantry is very slow, and I seem to remember seeing somewhere a house rule to double all infantry move distances.Shaun Travershttps://www.blogger.com/profile/05691522858410783769noreply@blogger.com