I've played eight campaign games now, plus a 'special' with Saalfeld re-set in the Iberian Peninsular. The games have all been good - and some have been excellent, amongst the best games I've ever played.
I do howeverbegin to question whether the campaign 'framing' has actually helped too much, I begin to think that it has been a slight obstacle, as it is added a (small) paperwork overhead for possibly little gain - the Grant and Asquith scenarios are fine 'as is'. Furthermore, I can't remember actually having my decision making during the games affected at any point by the scenario being set in a campaign.
So, no hasty decisions, but I am considering ending the campaign and simply continuing to play through the scenarios, and saving my campaigning for a real campaign.
A blog dedicated to wargaming, mainly concerned with battles using 6mm toy soldiers set in a variety of different historical periods. "Make the game fit the figures" - Conrad Kinch
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Thursday, 24 January 2013
Wednesday, 23 January 2013
Peninsular Campaign Battle 08 - Crossing of the Duero
The Situation:
After some indecisive manoeuvering around Salamanca, both sides simultaneously have spotted an opportunity to split their opponents by seizing a crossing of the Duero to the West of Salamanca.
The Forces:
ANGLO-PORTUGUESE FORCES
2nd Division: Maj-Gen Charlton (Decisive)
1st Brigade:
SOUTHERN FORCE
The Battlefield:
The Approach March:
The French Dragoons Victorious!
The British Dragoons Victorious!
The Second Phase:
The Moment of Crisis:
Game Notes: As usual, this was a scenario from Scenarios for All Ages played out using the Polemos General de Division rules. All figures Baccus 6mm. The game lasted just over 90 minutes of playing time. This game had some tense moments, but was perhaps not the best game of the campaign. The reason for this is that nearly all the scenarios are designed for a 7'x5' table, but my table is 5'x3'. In most scenarios this didn't matter, but in this one it did as it ensured all the action took place in a very small portion of the table and it all felt pretty cramped.
After some indecisive manoeuvering around Salamanca, both sides simultaneously have spotted an opportunity to split their opponents by seizing a crossing of the Duero to the West of Salamanca.
The Forces:
ANGLO-PORTUGUESE FORCES
Anglo-Portuguese C-in-C: Gen Sir William
Berwick (Competent)
The Western Force:
1st Division: Maj-Gen Robson (Competent)
1st Brigade:
The Western Force:
1st Division: Maj-Gen Robson (Competent)
1st Brigade:
1/5 Northumberland**
3/27 Inniskillings*
55 Westmoreland (V)
2nd Brigade:
1/4 King's Own
1/61 South Gloucestershire ***
1/92 (Gordon Highlanders) *
Divisional Artillery:
7 Coy/8 Bn RA (Lawson's) 6lb
2nd Light Cavalry Brigade:
10th Prince of Wales Own Hussars (V)******
15th King's Hussars
2nd Dragoon Brigade:
3rd Prince of Wales' Dragoon Guards ***
5th Princess Charlotte of Wales' Dragoon Guards (V)
The Northern Force:
2nd Division: Maj-Gen Charlton (Decisive)
1st Brigade:
2 Queen's Royal **
68 Durham (Light Infantry) (V)
2/92 (Gordon Highlanders) (V)
3rd Brigade:
2 Cacadores (V)**
6 Line (1 Porto) *
7 Line (Setubal) (V)
8 Line (Evora) (V)
22 Line (Serpa)
Divisional Artillery:
5 Coy/1 Bn RA (6lb)
1st Dragoon Brigade:
4th Queen's Own Dragoons *
6th Inniskilling Dragoons (R)
IMPERIAL FRENCH FORCES
French C-in-C: Gen Sauret (Competent)
1st Division: Gen Renault (Competent)
1st Brigade:
1st Division: Gen Renault (Competent)
1st Brigade:
1/28 Light (V)
1/32 Light
2nd Brigade:
1/113 Line (R)
2/113 Line
3/113 Line (V)
1/116 Line (R) **
Light Cavalry Brigade:
1 Hussars **
6 Hussars *
2nd Division: Gen Panis (Competent)
1st Brigade:
1/94 Line (R)
1/95 Line
1/118 Line
1/2 Nassau Infantry
2nd Brigade:
1/119 Line **
Irish Legion **
1/96 Line (V)
1/117 Line (R) *
Divisional Artillery:
1/1 Foot Artillery 8lb
2/1 Foot Artillery 8lb
4th Division: Gen Villeneuve (Decisive)
1st Brigade:
1 Dragoons ***
10 Dragoons
2nd Brigade:
19 Dragoons
22 Dragoons
The Battlefield:
The Anglo-Portuguese will approach from the West (Left) and , after a delay from the North (Top); The French will approach from the South and East. |
The Approach March:
The shape of the battle -the terrain favours the French to reach the bridge first; the Anglo-Portuguese artillery labours over the open ground to keep up with the infantry and cavalry |
The French Dragoons Victorious!
The British Dragoons Victorious!
The first phase of the charge of the Dragoon Guards is successful, the French Dragoons are routed and their supports are in severe disorder - the whole brigade is about to retire from the field... |
The Second Phase:
The Moment of Crisis:
Game Notes: As usual, this was a scenario from Scenarios for All Ages played out using the Polemos General de Division rules. All figures Baccus 6mm. The game lasted just over 90 minutes of playing time. This game had some tense moments, but was perhaps not the best game of the campaign. The reason for this is that nearly all the scenarios are designed for a 7'x5' table, but my table is 5'x3'. In most scenarios this didn't matter, but in this one it did as it ensured all the action took place in a very small portion of the table and it all felt pretty cramped.
Sunday, 13 January 2013
Peninsular Campaign: Battle 07 - The Vital Bridgehead
The Situation:
The French are continuing their withdrawal to Salamanca but are coming under increasing pressure from the British pursuit. Gen Sauret's force must hold off the British long enough for a supply convoy to evacuate a depot and cross a river, then blow the bridge without losing more than 25% of his force. No picnic for the French this mission.
Order of Battle:
IMPERIAL ARMY
The Set-Up:
The View from the British Position:
The Initial Assaults:
The French Position Cracked!
Game Notes: This battle was based on Scenario 08 from Grant and Asquith's Scenarios for All Ages. The game lasted about 90 minutes. It was quite finely balanced, more than I'd expected it to be. Perhaps this was because the French morale rolls were better than usual, partly because the victory conditions force the Allies into attacking with the minimum fuss.
The French are continuing their withdrawal to Salamanca but are coming under increasing pressure from the British pursuit. Gen Sauret's force must hold off the British long enough for a supply convoy to evacuate a depot and cross a river, then blow the bridge without losing more than 25% of his force. No picnic for the French this mission.
Order of Battle:
IMPERIAL ARMY
French C-in-C: Gen Sauret (Competent)
1st Division: Gen Renault (Competent)
1st Brigade:
1st Division: Gen Renault (Competent)
1st Brigade:
1/28 Light ***
1/32 Light
2nd Brigade:
1/113 Line (R)
2/113 Line
3/113 Line (V)
3rd Brigade:
1/116 Line (R)
1/119 Line
Irish Legion
Divisional Artillery:
Divisional Artillery:
1/1 Foot Artillery 8lb
Light Cavalry Brigade:
1 Hussars
6 Hussars *
ALLIED ARMY
Anglo-Portuguese C-in-C: Gen Sir William
Berwick (Competent)
1st Division: Maj-Gen Robson (Competent)
1st Brigade:
1st Division: Maj-Gen Robson (Competent)
1st Brigade:
1/5 Northumberland *
3/27 Inniskillings
1/52 Oxfordshire (Light Infantry)
55 Westmoreland
1/4 King's Own
3rd Brigade:
2 Cacadores ****
6 Line (1 Porto) *
7 Line (Setubal) (V)
8 Line (Evora) (V)
22 Line (Serpa)
Divisional Artillery:
Divisional Artillery:
7 Coy/8 Bn RA (Lawson's) 6lb
5 Coy/1 Bn RA (6lb)
2nd
Division: Maj-Gen Charlton (Decisive)
1st Dragoon Brigade:
4th Queen's Own Dragoons *
6th Inniskilling Dragoons (R)
2nd Dragoon Brigade:
3rd Prince of Wales' Dragoon Guards
5th Princess Charlotte of Wales' Dragoon Guards
(V)
Royal Horse Artillery:
Ross' Troop RHA (6lb)
2nd Light Cavalry Brigade:
10th Prince of Wales Own Hussars (V)******
15th King's Hussars
The Set-Up:
The convoy parked, but getting ready to move through the village and over the bridge to safety. Can they escape in time? |
The View from the British Position:
View from behind the leading British troops (General Berwick leading the Hussars and some skirmishers from 1/52 Light Infantry) |
The Initial Assaults:
Game Notes: This battle was based on Scenario 08 from Grant and Asquith's Scenarios for All Ages. The game lasted about 90 minutes. It was quite finely balanced, more than I'd expected it to be. Perhaps this was because the French morale rolls were better than usual, partly because the victory conditions force the Allies into attacking with the minimum fuss.